# UX Design

# Kiosk Design

Geisel Library Study Room
Directory Kiosk

Interactive study room directory kiosk designed to enhance student navigation and optimize room usage at Geisel Library
Position
Team
Product Designer, UX Researcher
Jiwhan Kwak, Janette Lim, Brandon Le, Julie li
Timeline
Tools
January 2023 - March 2023
Figma, Microsoft Excel, Microsoft Power Point, Slack, Adobe Softwares, Procreate
Academic Course
DSGN 100
My Role
As the primary designer and researcher, I was responsible for leading both the design and research phases of this project. This involved conducting user interviews, developing personas and storyboards, and creating the wireframes and high-fidelity prototypes. I also led the iterative design process, incorporating feedback from user testing to refine the kiosk’s physical and interactive interface to meet the needs of Geisel Library’s users.
Overview
This project aimed to enhance the student experience at UCSD's Geisel Library by addressing the challenges associated with locating and accessing study rooms. Our team developed an innovative, interactive kiosk system that provides real-time data on study room availability, including identifying reserved but unoccupied rooms. The kiosk features an intuitive user interface, streamlined navigation, and mobile integration that allows students to receive directions directly on their devices. Strategically positioned in high-traffic areas of the library, the kiosks ensure accessibility and ease of use for all students.

We followed the 4D design process, iteratively refining our research & designs to meet users’ needs.

01
Discover
Building a deeper understanding of the problem
02
Define
Combined discovered data to identify the key problems.
03
Develop
Brainstorm and test possible solutions.
04
Deliver
Narrow your focus on to the best solutions.  
Impact
The implementation of the interactive kiosk system can significantly improve the efficiency and effectiveness of study room utilization at Geisel Library. Students can quickly locate available study spaces, reducing downtime and maximizing productivity. The integration of real-time occupancy data can optimize resource allocation within the library, while the enhanced navigation experience can alleviate frustration and support student's academic endeavors. This project underscores the value of user-centered design in creating solutions that address real-world challenges in public spaces.

Discover

Problem Space
Problem Statement
The current system for managing study rooms at Geisel Library is inefficient, resulting in wasted time and underutilized spaces due to a lack of information on real-time room availability and navigation system.
To address the inefficiencies in room management and improve the overall user experience at Geisel Library, several potential solutions were considered:
  • Real-Time Availability Dashboard: A dashboard accessible via the library's website or a mobile app that displays real-time information about available study rooms. Users would be able to see which rooms are open, their capacities, and additional features such as equipment or accessibility options. This solution would reduce time spent searching for available rooms and increase resource utilization.

  • Interactive Room Finder and Navigation System: Integrating an interactive map or a room-finding tool that helps users locate available rooms quickly. This system would guide users to their selected room using real-time directions within the library, solving the navigation challenges currently faced by students.

  • Enhanced Reservation System: A redesign of the existing room reservation system to include better management of cancellations, no-shows, and overbooking. Notifications would prompt users to confirm or cancel reservations ahead of time, ensuring rooms are not left unoccupied and available spaces are better utilized.

  • Kiosk-Based System: An additional kiosk system placed in strategic locations within the library to offer real-time room availability and reservation options. This would provide an alternative to the website or mobile app, allowing users who are already in the library to quickly book a room or find available spaces without needing a personal device.

Online Research
Why Kiosk is appropiriate interface?
  • Problems with Current Interfaces
    • Current Geisel Website Problems
      • Can’t see the current occupancy of study rooms
      • Outdated interface
      • No explanation of the study room location
    • Existing Interactive Kiosk Problem
      • Learning curve to use digital kiosk
      • Not friendly to seniors
      • Constant update is needed
  • Pros and Cons of Wayfinding Kiosk
Field Research
Why Geisel is Ideal Location?
  • Why is Geisel an ideal location to place a kiosk?
    • There are lots of foot traffic, rooms, and sections to explore in Geisel
    • For students who struggle with locating the rooms or finding an empty study room, the study room directory kiosk seemed the most effective, efficient, and helpful
  • Why do study rooms need more services?
    • Study rooms were one of the main reasons students go to Geisel Library
      • Kiosk would aid students in locating and viewing all the study rooms available at a single glance
    • Some students reserve study rooms but end up leaving early, which we thought we could add a feature that locates those rooms in our kiosk, assuming that there are IR sensors in every study room that sync with our kiosk
  • 1st Floor
  • Many people study around the Teaching and Learning Center and it is easily accessible
  • 2nd Floor
  • Lots of foot traffic & entrance to the 2nd floor east
  • 3rd Floor
  • Lots of foot traffic & entrance to the 2nd floor east
Where in Geisel?
  • Possible Locations
    • Initially, we were planning to place the kiosk only at the service hub on 2nd floor.
      • Many people pass by the service hub → more foot traffic & accessibility
    • However, during interviews, some interviewees suggested the kiosk should be placed on all floors with study rooms → Hence, our kiosk will be on every floor with study rooms (1st, 2nd, 5th, 6th, 7th floor of Geisel Library)

Define

Persona
  • Trisha: A 21-year-old mechanical engineering student who prefers quiet, individual study sessions. Trisha often struggles to find available rooms, especially those that are reserved but unoccupied. Her primary frustration is navigating the library to find a quiet place to study without interruption.
  • Aiden: A 19-year-old cognitive science student who frequently participates in group study sessions. Aiden often has trouble locating study rooms, especially when meeting friends who have already reserved the space. His main pain point is navigating between floors to find his reserved room.
Storyboard
  • Aiden’s friends call him over to the study room that they booked
  • He doesn’t know where the study room is located at
  • He then uses the kiosk’s navigation feature & scans the map on his phone
  • As a result, he successfully meets his friends to study
  • Trisha is finding a place for quiet study in the Geisel library
  • She checks the study room reservation website but every room is reserved
  • But, then, she finds the kiosk to see which room is reserved but empty
  • As a result, she successfully finds a room that is reserved but empty and studies quietly
Paper Prototype
  • Paper prototype for interviews
To refine our design and ensure it addressed actual student needs, we conducted structured user interviews based on the personas we created. These interviews focused on understanding the real challenges students faced when trying to navigate the library’s study rooms. Our approach involved the following steps:
User Interview & Insights

Design

Physical Design
The physical design of the kiosk played a crucial role in ensuring its usability and visibility within the library space. Our design goal was to create a visually appealing, user-friendly kiosk that would stand out in high-traffic areas but blend seamlessly with Geisel Library’s aesthetic.
Interface Design
The interactive interface design was central to ensuring that students could quickly and efficiently find study rooms. We focused on making the interface intuitive, user-friendly, and responsive to real-time updates.
  • Lo-fi
  • Hi-fi
What I learned
The Geisel Library Study Room Kiosk project taught me to design for real-time needs, understand user behavior, and bridge physical and digital spaces. By focusing on dynamic content and user-centered design, I learned to simplify complex systems and adapt to evolving insights, such as the preference for mobile reservations. This experience sharpened my skills in creating intuitive interfaces and integrating digital solutions into real-world environments.